BEST OF HACKER NEWS · 35 TALKS

Best Game design Talks Recommended on Hacker News

This ranked list contains 35 Game design talks from a 64-video topic archive. Entries are ordered by distinct Hacker News recommenders, then by the catalog score; the leading titles include Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc), Juice it or lose it - a talk by Martin Jonasson & Petri Purho, and Failing to Fail: The Spiderweb Software Way. The broader topic archive has 401 labeled comments across 2011–2026, but this list only includes videos classified as talks. Each row shows its recorded recommendation count and a reason based on its tags and HN history. Use the recent-video archive to browse every format by latest HN mention instead.

  1. 1
    Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)

    14 distinct Hacker News commenters recommended this talk about Software performance & optimization; the recorded mentions span 2020–2025.

    14 recommenders
  2. 2
    Juice it or lose it - a talk by Martin Jonasson & Petri Purho

    12 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2013–2025.

    12 recommenders
  3. 3
    Failing to Fail: The Spiderweb Software Way

    11 distinct Hacker News commenters recommended this talk about Indie game development; the recorded mentions span 2018–2025.

    11 recommenders
  4. 4
    Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013

    10 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2014–2025.

    10 recommenders
  5. 5
    'Diablo': A Classic Game Postmortem

    8 distinct Hacker News commenters recommended this talk about Game history & retro gaming; the recorded mentions span 2018–2023.

    8 recommenders
  6. 6
    Exploring the Tech and Design of Noita

    7 distinct Hacker News commenters recommended this talk about Game programming & engines; the recorded mentions span 2020–2026.

    7 recommenders
  7. 7
    Jonathan Blow: Game design: the medium is the message

    7 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2013–2020.

    7 recommenders
  8. 8
    Jonathan Blow: Video Games and the Human Condition

    6 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2011–2017.

    6 recommenders
  9. 9
    Classic Game Postmortem: Ultima Online

    5 distinct Hacker News commenters recommended this talk about Game history & retro gaming; the recorded mentions span 2018–2024.

    5 recommenders
  10. 10
    DOOM: Behind the Music

    4 distinct Hacker News commenters recommended this talk about Music theory, synthesis & production; the recorded mentions span 2017–2023.

    4 recommenders
  11. 11
    Classic Game Postmortem: Sid Meier's Civilization

    4 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2017–2021.

    4 recommenders
  12. 12
    Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

    4 distinct Hacker News commenters recommended this talk about Game history & retro gaming; the recorded mentions span 2013–2025.

    4 recommenders
  13. 13
    Sid Meier's Psychology of Game Design

    4 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2016–2019.

    4 recommenders
  14. 14
    Classic Game Postmortem - Another World

    4 distinct Hacker News commenters recommended this talk about Game history & retro gaming; the recorded mentions span 2020–2023.

    4 recommenders
  15. 15
    Practical Creativity

    3 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2018–2026.

    3 recommenders
  16. 16
    Procedurally Crafting Manhattan for Marvel's Spider-Man

    3 distinct Hacker News commenters recommended this talk about Game programming & engines; the recorded mentions span 2019–2022.

    3 recommenders
  17. 17
    1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality

    3 distinct Hacker News commenters recommended this talk about Indie game development; the recorded mentions span 2020–2026.

    3 recommenders
  18. 18
    Classic Game Postmortem: Fallout

    3 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2018–2025.

    3 recommenders
  19. 19
    Let’s go whaling: Tricks for monetising mobile game players with free-to-play

    3 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2019–2026.

    3 recommenders
  20. 20
    Meaningful Play: Getting Gamification Right

    3 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2012–2014.

    3 recommenders
  21. 21
    How to Survive in Gamedev for Eleven Years Without a Hit

    3 distinct Hacker News commenters recommended this talk about Indie game development; the recorded mentions span 2017–2024.

    3 recommenders
  22. 22
    Diablo: Original Game Development

    3 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2021–2023.

    3 recommenders
  23. 23
    Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage

    3 distinct Hacker News commenters recommended this talk about Indie game development; the recorded mentions span 2020–2025.

    3 recommenders
  24. 24
    Classic Game Postmortem: Alone in the Dark

    3 distinct Hacker News commenters recommended this talk about Game history & retro gaming; the recorded mentions span 2019–2023.

    3 recommenders
  25. 25
    PRACTICE 2018: Joseph White

    2 distinct Hacker News commenters recommended this talk about Game design; the recorded mentions span 2018–2022.

    2 recommenders