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We Play Doom With John Romero

IGN · 2 HN recommenders · 2 recommendation months

YouTube

Recommended by 2 Hacker News commenters across 2 months (2016–2018).

SignalTube analysis

Among 6 other interview videos tagged Game history & retro gaming, the mean is 4.3 distinct HN recommenders. This video has 2 distinct HN recommenders, below that mean. Recommendations span 2 distinct months; the peer average is 3.5 months. This is a data-derived comparison, not a human review or quality rating.

67% of its 3 labeled comments are marked as recommendations or strong recommendations. HN mention years are 2016–2018; those years describe discussion history, not upload date. A verified runtime is not present in the current metadata snapshot. A verified YouTube publication date is not present in the current metadata snapshot.

Channel / speaker
IGN
Verified runtime
Not verified in the current YouTube metadata
YouTube upload date
Not verified
Hacker News mention years
2016–2018

SAME TOPIC AND FORMAT

Compare with related videos

6 peers

The comparison cohort uses other interview videos in Game history & retro gaming. “Shared recommenders” counts HN users who recommended both videos in the source graph.

VideoHN recommendersRecommendation monthsPositive label shareShared recommendersRuntimeUpload date
We Play Doom With John RomeroCurrent video2267%—Not verified in the current YouTube metadataNot verified
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technicainterview · Ars Technica13976%No recorded overlapNot verifiedNot verified
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technicainterview · Ars Technica4467%No recorded overlapNot verifiedNot verified
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technicainterview · Ars Technica4250%No recorded overlapNot verifiedNot verified

THREE SOURCE-BASED CONTEXT POINTS

Why Hacker News recommends it

3 mentions

Each note combines the dataset’s stance label and short rationale; comment bodies are not reproduced. Open the HN source for the original discussion.

The archive classifies this as a recommendation in “Why I’m Using the Cerny Method of Game Development”. Its short rationale: Romero's developer commentary on Doom's first episode and e1m1.

The archive classifies this as a recommendation in “When is it OK to remake a classic game?”. Its short rationale: Playing Doom with John Romero commentary.

reference2016-01Original HN comment ↗

The archive classifies this as a contextual reference in “John Romero has released his first Doom level in over two decades”. Its short rationale: Romero's walkthrough of Doom's first episode.